Mortal/Kinfolk Character Creation Steps

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Dagda
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Mortal/Kinfolk Character Creation Steps

Post by Dagda » Thu Aug 16, 2018 2:55 am

Here are the five steps for character creation:

Step One: Character Concept
Choose Concept, Nature and Demeanor. Choose Clan

Step Two: Select Attributes
Prioritize primary, secondary, and tertiary Attribute categories (6/4/3; 5 freebies per dot). No 5s entering play. Keep in mind you might see Fae/Fae-blooded characters with attributes in this range, but that is due to racial bonuses rather than the actual score purchased.

Step Three: Select Abilities
Prioritize primary, secondary, and tertiary Ability categories (11/7/4; 2 freebies per dot). No 5s entering play.

Step Four: Select Advantages
Select Backgrounds (5; 1 freebie per dot); You get 3 free dots in Lores at Character Creation.

Step Five: Last Touches
Note your character's Willpower (3; 1 freebie per dot - max 5). Select Merits and Flaws (10 max on merits 7 max on flaws - kinfolk have access to additional exclusive merits & flaws). Spend freebie points (21).

A note on Kinfolk: Kinfolk possess a number of advantages over mortals. These include special merits/flaws, immunity to the Delirium, and the potential to learn Gifts down the road, all seemingly for free. You might ask why, then, you would make a regular mortal? The answer is there are a number of dilemmas kinfolk face. The likelihood of the Caveman Treatment for kinfolk of both genders is very real and not to be taken lightly. In addition, you run the risk of enemies of the Garou actively seeking you out. So be warned. Those benefits come at a cost, even if it's not on your sheet.

A note on Pure Breed
Pure breed is rare and more than that it's very, very important to Garou as it determines the 'nobility' of your characters blood. Garou will automatically recognize a character with Pure Breeding and will pay you slightly more attention. How Pure Breed manifests is left entirely to roleplay (can be a smell, can be a noble bearing, can be a resemblance to famous tribal elders - whatever) Kinfolk with pure breeding are considered a great prize when it comes to mating as your pure breed score figures rather substantially into the chances for conceiving a Garou child. For every level of pure breed your character has the chance of producing a true born offspring with a Werewolf partner increased by 5% - keep in mind that these are the end times and there are less and less Garou being born, so this increase in chances is important.
Kinfolk / Garou with this background are expected to act and behave according to their lineage, kin who fail to do this risk the scorn and reprimand of their Garou (and sometimes kin) cousins. What does this mean? You know who and what you are, you know you are expected to marry/mate within your tribe. You are not going to be sleeping around, because your value to the Nation will have been pounded into you as a child and been told such behavior is unacceptable. Forbidden romances with member not of your tribe, forbidden. This is not a sink hole stat to just dump freebies.

Kinfolk may not have Spirit Heritage
Werewolf Storyteller

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